Google Glass test run

Joshua Topolsky at the Verge has had the opportunity to give Google Glass a test-run, and he's written a very long article about the experience.

The design of Glass is actually really beautiful. Elegant, sophisticated. They look human and a little bit alien all at once. Futuristic but not out of time — like an artifact from the 1960’s, someone trying to imagine what 2013 would be like. This is Apple-level design. No, in some ways it’s beyond what Apple has been doing recently. It’s daring, inventive, playful, and yet somehow still ultimately simple. The materials feel good in your hand and on your head, solid but surprisingly light. Comfortable. If Google keeps this up, soon we’ll be saying things like "this is Google-level design."


When you activate Glass, there’s supposed to be a small screen that floats in the upper right-hand of your field of vision, but I don’t see the whole thing right away. Instead I’m getting a ghost of the upper portion, and the bottom half seems to melt away at the corner of my eye.

Steve and Isabelle adjust the nose pad and suddenly I see the glowing box. Victory.

It takes a moment to adjust to this spectral screen in your vision, and it’s especially odd the first time you see it, it disappears, and you want it to reappear but don’t know how to make it happen. Luckily that really only happens once, at least for me.

Here’s what you see: the time is displayed, with a small amount of text underneath that reads "ok glass." That’s how you get Glass to wake up to your voice commands. Actually, it’s a two-step process. First you have to touch the side of the device (which is actually a touchpad), or tilt your head upward slowly, a gesture which tells Glass to wake up. Once you’ve done that, you start issuing commands by speaking "ok glass" first, or scroll through the options using your finger along the side of the device. You can scroll items by moving your finger backwards or forward along the strip, you select by tapping, and move "back" by swiping down. Most of the big interaction is done by voice, however.


Let me start by saying that using it is actually nearly identical to what the company showed off in its newest demo video. That’s not CGI — it’s what Glass is actually like to use. It’s clean, elegant, and makes relative sense. The screen is not disruptive, you do not feel burdened by it. It is there and then it is gone. It’s not shocking. It’s not jarring. It’s just this new thing in your field of vision. And it’s actually pretty cool.

(emphasis mine)

This is just a small selection of some of the amazing details about the product in this article.  The thing that sounded the coolest to me was the navigation -- mapping instructions directly onto your field of vision.  That is a feature I would benefit from immensely.

(I wonder if they'll be coming out with a Glass-inspired overlay for car windshields?  No, more likely we'll just get driverless cars soon.)

Honestly, I started to like Glass a lot when I was wearing it. It wasn’t uncomfortable and it brought something new into view (both literally and figuratively) that has tremendous value and potential. I don’t think my face looks quite right without my glasses on, and I didn’t think it looked quite right while wearing Google Glass, but after a while it started to feel less and less not-right. And that’s something, right?

(emphasis mine)

I am looking forward to this technology so much you guys have no idea.