Tropes vs. Women in video games: FeministFrequency Kickstarter update

I wrote last week about Anita Sarkeesian's kickstarter, Tropes vs. Women in Video Games. This update consists of good news and (depressingly predictable) bad news. As of writing, there's 63 hours left in the Kickstarter, if you still want to get some money in.

It's at almost $100,000, nearly 4,000 backers, and has passed all the reach goals.  That means not only are there going to be twice as many trope videos as originally planned, and a video on positive female characters in video games, and a step up in production quality, there will also be a classroom curriculum version of the series and a 12th video deconstructing common defenses of sexism in the video game industry.

On the really awful, totally reprehensible side, the online gaming community has gone out of their way to explain by example why we need this sort of series.  From Kickstarter update #4:

The intimidation and harassment effort has included a torrent of misogyny and hate speech on my YouTube video, repeated vandalizing of the Wikipedia page about me, organized efforts to flag my YouTube videos as "terrorism", as well as many threatening messages sent through Twitter, Facebook, Kickstarter, email and my own website.  These messages and comments have included everything from the typical sandwich and kitchen "jokes" to threats of violence, death, sexual assault and rape.  All that plus an organized attempt to report this project to Kickstarter and get it banned or defunded.

She linked to a screencap she took of the YouTube comments.  I got about halfway through.  Trigger warning:  here's the link.

EDIT:  Because I spaced on putting these in when I wrote this post.  Here are links to other news sources that have covered this story -- Game Politics, The Mary Sue, The New Statesman